Monday, 19 May 2008

Bert Bannana Model 360 turn



A 360 turn of bert Model

Bert Bannana Modeling Continued






I have textured Bert in the toon shader opition in maya I have also added an eye brow and pupils

Bert Bannana Modeling continued






I have smoothed the model and finnished the mouth I have also made eye sockets and created eyes

Bert Bannana Modeling Start






This is just the start of the bannana called Bert I have got the basic shape down of the block out, The start of the mouth limbs feet and hands

Sunday, 18 May 2008

Eggbert Start Textured






I have extruded the hat created holes for the eyes and added the eyes and I have textured it in toon shader and added the teeth

Eggbert Modeling Continued






I have now modeled the start of the hand and have made the mouth and have stated extruding backwards to model the inside of the mouth

Eggbert Modeling Start






I have started the modeling proccess by first starting off with a sphere and exstuding out the arm and the leg and continued on to build the foot